Sean Ong

Sean Ong

With over nine years of industry experience, Sean is a thought leader who has published on topics ranging from holographic computing to the economics of rooftop solar systems. Sean actively works with clients around the globe to push the boundaries of mixed reality, including retail, architecture, enterprise, education, and entertainment experiences. Sean is also involved with product development and clean energy initiatives at Ong Innovations, a company he founded in 2013. He is also co-founder of Laborbot, a robotics company focused on virtual and augmented reality telepresence. Away from work, Sean enjoys time with his family, being outdoors, and tinkering with microcontrollers, 3D printing, and robotics. He also frequently publishes technology-related videos and articles and enjoys engaging with his 35,000+ subscribers on YouTube. Sean graduated in 2008 with a bachelor’s degree in Physics from Seattle Pacific University. He received a Master of Engineering in 2013 from Colorado School of Mines. Sean is currently based in Seattle, WA. Sean also is the author of the book, Beginning Windows Mixed Reality Programming For HoloLens and Mixed Reality Headsets.

Our Holographic Future and Business Opportunities

Imagine a futuristic world in which holograms are ubiquitous, where artificial intelligence combined with augmented displays increases our productivity, efficiency, communication, and collaboration. As we’re all aware, this is not a technology of the future, but a technology that exists today! Just like computers disrupted virtually all industries, immersive computing and mixed reality devices are […]

READ MORE

Collaboration on HoloLens and Immersive App: Lessons Learned from Paint Arena

In this session, Sean and Sky will tell everyone about how they built the Paint Arena app together, obstacles they encountered, solutions they found. The following points serve as a guideline: 1: It all begins with trust 2: Agree on strength and weakness and divide up work accordingly 3. Be open minded to new ideas […]

READ MORE

Running Holograms at 60FPS: Optimization tips and tricks

During this developer-focused session, Sean Ong will reveal some of his most tightly-kept tips and tricks for ensuring your HoloLens app is performant and runs at no less than 60FPS, the holy grail of holographic computing. ‘nuff said!

READ MORE